Global Volumetric Video Market (2022 to 2031)

Dublin, Oct. 21, 2022 (GLOBE NEWSWIRE) — The “Global Volumetric Video Market Report 2022” report has been added to from ResearchAndMarkets.com offer.

This report provides strategists, marketers, and senior management with the essential information they need to assess the global volumetric video market.

The global volumetric video market is expected to grow from $1.39 billion in 2021 to $1.81 billion in 2022 at a compound annual growth rate (CAGR) of 29.52%. The change in growth trend is mainly due to companies stabilizing production after responding to demand which increased exponentially during the COVID-19 pandemic. The market is expected to reach $5.12 billion in 2026 with a CAGR of 29.75%.

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Key Players of Volumetric Video Market are Microsoft Corporation, Intel Corporation, 8I Ltd, Google, Stereolabs, Scatter, Facebook, 4D View Solutions SAS, OTOY Inc., Dimension, Mark Roberts Motion Control, Sony Group Corporation, Canon Inc, Verizon Communications, IO Industries Inc, Evercoast, DGene and 3nfinite.

The volumetric video market includes sales of volumetric video technologies by entities (organizations, partnerships, and sole proprietors) that are used to digitize three-dimensional (3D) space, such as the volume of a space, object, or of an environment in real time using several cameras arranged around a target. Volumetrically captured objects, environments and living entities can be digitized and repositioned on mobile, web or virtual worlds and viewed in 3D. Volumetric video allows the audience to focus on the content and, therefore, the message by reflecting the unique visual and emotional reality of the filmed actors to the audience.

Major volumetric video components include hardware, software, and services. Volumetric video equipment is used to digitize three-dimensional space by positioning various cameras around a target. Cameras and processing units are used to capture items that can be digitized and repositioned on mobile, web or virtual worlds and viewed in 3D. . Different modes for delivering volumetric video content include projectors, AR/VR head-mounted displays (HMDs), smartphones, and volumetric displays. The various applications of volumetric video include sports and entertainment, medical, signage and advertising, and education and training.

North America was the largest volumetric video market region in 2021. Asia-Pacific is expected to be the fastest growing region during the forecast period. Regions covered in this report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The upsurge in the use of augmented reality is expected to propel the growth of the volumetric video market. Volumetric video capture technology is an approach that digitizes a three-dimensional space such as an object, volume of space, or environment in real time using an array of cameras arranged around a target. Augmented reality succeeds in providing cultural heritage applications, including exhibit data management, reconstruction of architectural and environmental heritage, representation, exhibit curation and storytelling

. For example, according to a report by Hong Kong-based Counterpoint Research, shipments of virtual reality (VR) and augmented reality (AR) headsets are expected to increase about 10 times to reach 105 million units in 2025, compared to 11 million units in 2021. Hence, increasing adoption and usage of AR devices is expected to drive the market over the forecast period.

Technological advancement is a key trend gaining popularity in the volumetric video market. New technologies allow the transparency of deliveries and the networking of logistics routes.

For example, in 2020, Ant Media, an American company that provides specialized live video streaming solutions, launched Spaceport. The Spaceport product creates an end-to-end solution for capturing dynamic scenes and provides a three-dimensional viewing experience. Additionally, the Spaceport product supports video playback on VR glasses, web browsers, and mobile devices. To estimate the exact transformation matrix, Spaceport uses advanced Robot Operating System (ROS) algorithms, Point Cloud Library (PCL) and calibration objects, which create a high quality for each image.

The countries covered in the Volumetric Video market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, the United Kingdom and the United States.

Main topics covered:

1. Summary

2. Characteristics of Volumetric Video Market

3. Volumetric Video Market Trends and Strategies

4. Impact of COVID-19 on volumetric video

5. Volumetric Video Market Size and Growth
5.1. Volumetric video global historical market, 2016-2021, billion dollars
5.1.1. Market Drivers
5.1.2. Market Constraints
5.2. Global Volumetric Video Forecast Market, 2021-2026F, 2031F, Billion USD
5.2.1. Market Drivers
5.2.2. Market Constraints

6. Volumetric Video Market Segmentation
6.1. Global volumetric video market, segmentation by component, history and forecast, 2016-2021, 2021-2026F, 2031F, billion dollars

6.2. Global volumetric video market, segmentation by content delivery, history and forecast, 2016-2021, 2021-2026F, 2031F, billion dollars

  • Projectors
  • AR/VR Head-Mounted Display (HMD)
  • smartphones
  • Volumetric displays

6.3. Global volumetric video market, segmentation by application, history and forecast, 2016-2021, 2021-2026F, 2031F, billions of dollars

  • Sports and entertainment
  • Medical
  • Signage and advertising
  • Education and formation

7. Regional and Country Analysis of Volumetric Video Market
7.1. Global volumetric video market, split by region, historical and forecast, 2016-2021, 2021-2026F, 2031F, in USD billion
7.2. Global volumetric video market, split by country, history and forecast, 2016-2021, 2021-2026F, 2031F, in USD billion

For more information on this report, visit https://www.researchandmarkets.com/r/w7669r


        

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